[Project genre] [Business / industry]
Better Eats
[Two or three sentences: what Better Eats is, who it's for, and what you designed.]
“Design is not for philosophy, it’s for life.” – Issey Miyake
01
Problem
[What was broken, missing or needed? Who was affected, and what did the client or brief ask for?]
02
Research
[How did you learn about the users and the space? Interviews, competitor audits, moodboards, data — and the key insights you found.]
research visual
03
Exploration
[Sketches, wireframes, directions you tried and dropped. Why did the chosen direction win?]
exploration visual
04
Outcome
[The final design. What shipped, and what changed because of it (results, feedback, numbers)?]
outcome visual
final screen
final screen
05
Reflection
[What did this project teach you? What would you do differently next time?]
Skills I learned or stretched
- [new skill]
- [tool used]
- [method tried]